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PC Gamer (Italian) 30
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PC Gamer IT CD 30 1-2.iso
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JKMRES.GOO
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misc_snd_st2_s1.snd
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Text File
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1998-02-25
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5KB
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111 lines
# stormtrooper foley description
# Male version
#
# class filename playflags minRadius maxRadius maxVolume
#####################################################################################################
#
enterwater splash1.wav 0x0 1.0 5.0
enterwaterslow splash1.wav 0x0 0.5 3.0
jump jumpbasic01.wav 0x0 1.0 4.0
falling ST50177.WAV 0x10000 # aaaaaaahhhh!
alert ST50148.wav 0x14000 # Blast him.
alert ST50149.wav 0x14000 # This is a restricted area.
alert ST50157.wav 0x14000 # Drop your weapon!
alert ST50166.wav 0x14000 # There she is. Stop him!
alert ST50159.wav 0x14000 # After him.
calm S250183.wav 0x10000 # This sector's clean.
idle ST50153.wav 0x10000 # Fine by me. I hate drills.
curious ST50147.wav 0x10000 # Set blasters on full.
help ST50160.WAV 0x10000 # Call for reinforcements.
death1 ST50173.wav 0x10000 1.0 4.0 # haauggh!
death1 ST50174.wav 0x10000 1.0 4.0 # uuggh!
death1 ST50175.wav 0x10000 1.0 4.0 # aaahhhh!
death1 ST50176.wav 0x10000 1.0 4.0 # waaaggghh!
death2 ST50173.wav 0x10000 1.0 4.0 # haauggh!
death2 ST50174.wav 0x10000 1.0 4.0 # uuggh!
death2 ST50175.wav 0x10000 1.0 4.0 # aaahhhh!
death2 ST50176.wav 0x10000 1.0 4.0 # waaaggghh!
choking ST50178.WAV 0x10000 # ugh ug uhh (choke)
victory ST50158.WAV 0x10000 # That's one less rebel.
hurtfire ST50173.wav 0x10000 1.0 4.0 # haauggh!
hurtfire ST50174.wav 0x10000 1.0 4.0 # uuggh!
hurtenergy ST50173.wav 0x10000 1.0 4.0 # uuggh!
hurtenergy ST50174.wav 0x10000 1.0 4.0 # haauggh!
hurtmagic ST50173.wav 0x10000 1.0 4.0 # haauggh!
hurtimpact ST50174.wav 0x10000 1.0 4.0 # uuggh!
hurtspecial ST50173.wav 0x10000 1.0 4.0 # uuggh!
hurtspecial ST50174.wav 0x10000 1.0 4.0 # haauggh!
search ST50162.WAV 0x10000 # Did you see where he went?
search ST50163.WAV 0x10000 # Where did he go?
search ST50164.WAV 0x10000 # We've lost sight of him sir.
fire1 trprsht1.wav 0x0 1.0 4.0
landhard landbasic01.wav 0x0
landmetal landmetaldry01.wav 0x0
landearth landDirt01.wav 0x0
landpuddle fswtr1l.wav 0x0
landwater fswtr2l.wav 0x0
corpsehit TrooperBody2.WAV 0x0 0.8 4.0
corpsehit TrooperBody1.WAV 0x0 0.8 4.0
# ST60123 There she is! COG_60123 Indpendnt
# ST60124 Stop her! COG_60124 Indpendnt
# ST60125 Stop right there! COG_60125 Indpendnt
# ST60126 Get her! COG_60126 Indpendnt
# ST60127 Blast her! COG_60127 Indpendnt
# ST60128 After her! COG_60128 Indpendnt
# ST60129 Did you see where she went? COG_60129 Indpendnt
# ST60130 Where did she go? COG_60130 Indpendnt
# ST60131 Sir, we've lost sight of her. COG_60131 Indpendnt
# ST60132 She won't be giving us any more trouble. COG_60132 Indpendnt
# ST50147 Set blasters on full. COG_50147 Indpendnt
# ST50148 Blast him! COG_50148 Indpendnt
# ST50149 This is a restricted area! COG_50149 Indpendnt
# ST50150 Did you hear something? COG_50150 Indpendnt
# ST50151 Is this a drill or something? COG_50151 Indpendnt
# ST50152 No. We just haven't had any drills in a while. COG_50152 Indpendnt
# ST50153 Fine by me, I hate drills. COG_50153 Indpendnt
# ST50154 Yes, sir. COG_50154 Indpendnt
# ST50155 Arrgh! COG_50155 Indpendnt
# ST50156 He won't be giving us any more trouble. COG_50156 Indpendnt
# ST50157 Drop your weapon! COG_50157 Indpendnt
# ST50158 That's one less rebel. COG_50158 Indpendnt
# ST50159 After him! COG_50159 Indpendnt
# ST50160 Call for reinforcements! COG_50160 Indpendnt
# ST50161 Stand at your post! COG_50161 Indpendnt
# ST50162 Did you see where he went? COG_50162 Indpendnt
# ST50163 Where did he go? COG_50163 Indpendnt
# ST50164 We've lost sight of him sir. COG_50164 Indpendnt
# ST50165 Blast him! COG_50165 Indpendnt
# ST50166 There he is. Stop him! COG_50166 Indpendnt
# ST50167 You're not authorized in here! COG_50167 Indpendnt
# ST50168 Halt! COG_50168 Indpendnt
# ST50169 Set blasters on full! COG_50169 Indpendnt
# ST50170 That Jedi is here somewhere . . . COG_50170 Indpendnt
# ST50171 Stop that Jedi scum! COG_50171 Indpendnt
# ST50172 You smell something . . . ? COG_50172 Indpendnt
# ST50173 [Being Hit #1] COG_50173 Indpendnt
# ST50174 [Being Hit #2] COG_50174 Indpendnt
# ST50175 [Death] COG_50175 Indpendnt
# ST50176 [Explosion Death] COG_50176 Indpendnt
# ST50177 [Falling] COG_50177 Indpendnt
# ST50178 [Being Choked] COG_50178 Indpendnt
# Stormtrooper 2
# S250179 No, you're imagining things. COG_50179 Indpendnt
# S250180 I have no idea. Did someone tell you that? COG_50180 Indpendnt
# S250181 Yeah, you're right. COG_50181 Indpendnt
# S250182 Negative, this sector's clean. COG_50182 Indpendnt
# S250183 This sector's clean. COG_50183 Indpendnt
# S250184 Copy that . . . COG_50184 Indpendnt